Showing posts with label SPECIALS. Show all posts
Showing posts with label SPECIALS. Show all posts

Tuesday, December 9, 2014


Some of you at Otis may have already caught wind of the credit reduction that has been implemented for the incoming foundation students this fall semester. Some people are aware of this and some are not. For foundation students, you know that you are taking fewer classes than the students from previous years. Some of your classes have been squished into one and you might be wondering why and how it is impacting you. Although these changes will not affect the upper classmen, like myself, I was still curious why the curriculum was being changed. I’m sure that many students, especially foundation students are also curious as to what this whole thing is about.

I decided to interview Debra Ballard, the Liberal Arts and Science Department Chairperson, and ask her some questions that I felt other students might be interested in. After speaking with Debra, I learned about the school’s intentions behind the credit reduction and I feel it is something to be shared with the whole student body: not just foundation students.

Debra Ballard, Chairperson of LAS
To briefly explain what the credit reduction is to anyone who does not already know, a Bachelor Degree, by large, is regulated by the federal government and regional members. It can go anywhere between a minimum of 120 units to a maximum of 144 units in a four year degree. About 10 years ago, Otis reduced the credit requirement from 134 to 130. This year, it was decreased to 120. This equates to just a few less classes within a four year degree. It only applies to this year’s freshman and to the students to come in the following years, not upper classmen. The Foundation program has cut some corners and combined the form and space course with the drawing and composition course. The other departments have had to make some small changes. Debra explained that the departments maintained the same learning outcomes throughout the credit reduction and that it was really about prioritizing and discovering what’s been working and what has not.

When I asked Debra what provoked this, Debra responded, “The primary drive to do this was for the students and their workload. We saw students reporting that they were jumping from class to class to class to class and they wanted to do more, but literally couldn’t because they had to jump to their next class.” All the teachers and students know that they are supposed to keep the workload within the amount of units of that class, but everyone is so passionate about what they are doing that, sometimes it just expands and becomes too much. Anyone who has attended Otis for even one semester knows that the work can really pile up. Otis is famous for that. Debra states “When you are taking 8 classes for 18 units, it’s a very different experience than taking 6 classes for 18 units… It will give students time to do the things that they do more in-depth and to pursue other interests.” I find this to be quite true. When you ask for less classes but more time in it, you do more in-depth work. How often do you just wish that you had more time to work on a project? For me, this occurs frequently.

Last year, as a freshman, my classmates and I first got word of the credit reduction happening the following year. We had mixed feelings. Most students immediate reactions were to throw their arms to the side and shout.
“What?! Why do the freshmen get it and not me?!” Others were suspicious that it was a ploy from Otis to save money. Personally, I felt a little annoyed. There is a stigma placed around receiving an arts education – that it is easy and illegitimate. I feel that it costs so much to attend this college that we should really be challenged to reach our full potential. Cutting back the curriculum just because students complain about being tired was just taking the easy way out. But after reflecting back on the years passed at Otis, I have not had any additional time to myself to be creative. I know I can speak for other students too when I say that we are so consumed with school that we just barely find enough energy to complete our homework and we rarely find the time to pursue outside interests. So many of us, as artists, have additional hobbies and interests that are sometimes unrelated to our majors. My demanding schedule eliminates any chance to participate in those things.

I had to also ask her the question, “If there are students who are interested in taking the full 18 credits, would they get charged for that?” Debra responded clearly with, “Absolutely not.”

The maximum number of units a student can take in a semester without being charged additionally will remain at 18 units. The minimum number of units to still be considered “full-time” just dropped to 15. Some students will be perfectly satisfied staying at the basic curriculum, while others will want to explore more or work on their minors. I think this is great. Overall, this gives the students more choice and freedom.

With that being said, the foundation students should be reminded of the reason for the credit reduction and to utilize their free time. The foundation students of this year don’t necessarily know anything different. They don’t realize that the foundation program has been redesigned to give them more time and freedom because what they are doing right now is the norm to them. I think it is important to encourage both the new students and the upperclassmen to engage in outside activities and interests. Make time for yourself. No matter how eager you are, it might be a good idea to take a smaller number of classes, if possible. It will give you the chance to increase the quality and depth of your classwork. Being multi-faceted and having interdisciplinary skills is becoming a necessity in today’s world. Take this opportunity to dig in and make your college years count!

- Clover -


A new class was introduced this year to the Foundation students. This course was previously called Composition & Critical Thinking and was changed to WIDA: Writing in the Digital Age. Instead of writing three essays now you write one Critical Essay and you do a Multimodal Project, focusing on using different medias like video, comic strips, blogs and etc. to evaluate, develop and express your critical thinking on one issue.

I just finished this course and loved it! For our Multimodal Project, we were told to use any medium to further explore what we wrote about in the previous assignment, the Critical Essay. The issues/topics ranged from identity to consumption, from advertising to movies. Here are a couple of the final projects:


Nizzed On

Niz started this blog wanting to replicate the fabulous fashion blogs she followed. However, when she asked herself, "What does my life and my viewpoint have in common with that of those fabulous fashion bloggers?" she ended up creating a blog more truly reflective of her real experience.

http://www.nizzedon.com/ 


Art School Dropout

My group chose to create a cheesy movie trailer to play with the topic of television and what we like to watch. Our thesis was "Art school is filled with crazy, obscene drama which can lead to murder." Our target audience was our fellow classmates at Otis. Making the trailer was an exercise in critical thinking for it forced us to constantly analyze and cut out anything that did not express our thesis.
 


-Shelby-

Tuesday, December 2, 2014


As a consumer there's one thing a customer needs to remember about consumption and advertising.

BUYING STUFF DOESN'T BRING YOU JOY OR HAPPINESS.

Advertising doesn't have a reputation for being the most honest profession. It may seem there's a stigma against advertising, in the sense that people assume they are being lied too when they see advertisements. Usually, the customers are at fault for believing that wearing Axe will get you laid or that changing toothpaste will make your smile more radiant.

Yeah, most people have seen the “lose 30 pounds in a week; no exercise needed” advertisement, but, in fact, most customers are smart and can put the pieces together. Customers need to start giving her or himself more credit, and customers are now more aware and smarter than ever. You'd have to be pretty dumb to believe some of the advertisements out there, so give yourself a pat on the back.

In fact, it’s illegal to falsely advertise a product in America or most countries. Harsh fines, repercussion and customer resentment, comes to those agencies and brands who falsely advertise. This being true, huge and highly respected brands are also guilty of telling their consumers major lies to make sales.

My favorite example is when Skechers' used Kim Kardashian to endorse its Shape-up sneakers, “claiming that you only had to tie your shoes to lose weight.” The FTC disagreed, and the shoe company ended up paying a $40 million settlement.  So if incidents like that are happening, where does that leave advertising?

Advertising deserves more credit, and customers have become aware, as well as advertising has become more creative and entertaining. Creative advertising, like the kind taught at Otis College of Art and Design, focuses on a truthful way of advertising. The process is simple, finding a connection between product features and customer benefits. Then showing that idea or angle in a creative, entertaining and truthful way.

Not all advertising is good or helpful but at least you can start seeing advertising as a more honest art form. In a new way, advertising doesn't lie, and the consumers are lying to themselves. In the sense that next time you're at home watching a commercial, ask yourself, do you really need that 3-D capable flat screen? Or that new cell phone that plays blu-ray? Lastly, who's in control of your pocket at the end of the day. Who's  responsible? So stop saying advertising lies, people lie to themselves.  You know you didn't need that three hundred dollar video game console.

-Jaime-




The lack of green space at Otis has always been known but it has become more evident in the last couple of months because of the extraction of a tree in order to place a flag and the dead grass caused by the construction area.

The Otis campus is small compared to others; the need for space has thoughtlessly dwindled green areas. Buildings have taken over the natural landscape. They replaced what was once a green area to a desolate gray expanse.

The solution to this problem could be the use of vertical gardens, also known as green walls, on a building's façade, or indoors. This small transformation can benefit the Otis community by increasing aesthetic and creating a positive environmental impact.

These green walls work through the usage of framework that holds the plants in place until they have rooted. These panels are grown horizontally at first in a greenhouse. Once the plants mature and have rooted into the green wall panels, the plants are anchored into the specialized media and structure of the system. The growth of the root system expands the soil volume, pushing it against the panel, preventing the plants from falling out when the panels are turned vertically.
The green wall plant selection will have to consist of native plants, because there are numerous benefits in using native foliage.

• Lower maintenance: In a garden, native plants do best with attention and care, but require less water, fertilizer, pruning, and your time to maintain than many common garden plants.

• Reduce pesticides: Native plants have developed their own defenses
against many pests and diseases. Since most pesticides kill
indiscriminately, beneficial insects become secondary targets in the
fight against pests. Reducing or eliminating pesticide use lets natural
pest control takeover and keeps garden toxins out of our creeks and
watersheds.

• Invite wildlife: Native plants, hummingbirds, butterflies, and other
beneficial insects create a symbiotic ecosystem. Research shows that
local wildlife prefers indigenous plants. California’s wealth of insect pollinators can improve fruits in your garden while a variety of native insects and birds will keep your landscape free of mosquitoes and plant-eating bugs.

• Support local Ecology: Creating native landscapes will never replace natural habitats lost to development. However, planting gardens, parks, and roadsides with California native plants will provide a bridge to nearby remaining wild areas. Do your part by recommending native plants to homeowner associations, neighbors, and civic departments. You can also get involved with local land-use planning processes.

• Save water: Take advantage of water-conserving plants in your landscape. Once established, many California native plants need minimal irrigation beyond normal rainfall. Conservation of water saves money as well as this limited resource.

The Otis community can benefit from these green walls not only by improving aesthetics, but also improving health and well-being.

• Buildings that feature and promote access to vegetation have been documented as having a greater positive human health impact than those without (Honeyman 1987).

• Studies have shown that visual access to natural settings, leads to increased job satisfaction and productivity and post-operative recovery rates in medical facilities (Kaplan 2001 & Ulrich 1983).






-Amarilis-


Sketchbooks are one of the essential materials for artists. I’m sure that most of
Digital Media students have their own sketchbook even though their main medium is a PC
using applications such as Photoshop, Aftereffects, Maya and so on. I believe that a
sketchbook has the ability to reflect its owners and their creativity. Here are a handful of students that are an excellent representation of the continued use of a sketchbook.

Elaine 

Q1. How long do you spend on sketching each week?

I’d say about 5-7 hours but it’s not enough. I’m trying to draw faster without caring so
much about details, to get better sketch “mileage”, and learn to take in information faster.

Q2. What is your favorite motif? 

I’m not entirely sure. I’m trying out new things, so I try to avoid my comfort zone, which
I guess I would say are faceless characters (hidden faces/helmets/mechs).

Q3. Why are you sketching?

To master the fundamentals. I hate focusing so much on fixing the basics like anatomy
and perspective when I just want to move on to my idea. I also use my sketchbook as a sort of diary. I would sketch something I see in a moment of the day, and pair it with a short description of what’s happening around me or I would scribble in sketches relative to how I feel by the end of the day.

Q4. Who is your favorite artist and why?

Ashley Wood’s raw feel of paint is always awesome to me because it looks so effortless.
I remember someone asking him if he had any progressive pictures of his work, and he
replied with something like “I just push paint around until it feels right.” But Moonassi is
also great. I love his clean simplicity to portray his interesting ideas.


Della

Q1. How long do you spend on sketching each week?

About 5-7 hours.

Q2. What is your favorite motif? 

I like fantasy characters and trying to tell a funny story with each sketch.

Q3. Why are you sketching?

To get better at drawing characters and to practice. My goal is to finish my sketchbook
always!

Q4. Who is your favorite artist and why?

I look at Alexandre Diboine (Zeding) for his odd characters as well as Guillaume
Singelin for his stylized line work. I like how stylized they approach their characters.


Katy

Q1. How long do you spend on sketching each week?

Around 10-14 hours. I’m now trying to finish a sketchbook every 2-3 weeks.

Q2. What is your favorite motif? 

I like really feminine people, and dramatic lighting. Drawings that show atmosphere
make me really happy. I also really like drawing my friends. It’s really cheesy but my
friends are really important to me, and I like to show that in my sketchbooks.

Q3. Why are you sketching?

Sketching is a way for me to enjoy what I like to do. Sometimes it’s a way to pass time in
a class, and other times it’s to get out ideas for my homework. Sometimes I even
procrastinate on schoolwork by drawing in my sketchbook. I’m currently trying to do
more studies so I can visually understand things I didn’t before.

Q4. Who is your favorite artist and why?

I would say Dice Tsutsumi is one of my favorite artists, because he can capture
atmosphere and lighting so well without rendering everything in extreme detail. There’s
something that feels really natural about the colors in his work, which makes me feel
really comfortable.


Manami

Q1. How long do you spend on sketching each week?

I’m not a sketching person. I mean, I prefer directly drawing and painting with Photoshop.
I can’t count how much I spend my time with Photoshop. But at least, I spend more than
3 hours with my sketchbook because it is a requirement for a class.

Q2. What is your favorite motif? 

Honestly, I like drawing video game or manga characters such as Dante (Devil May Cry),
rather than drawing my own world.  I also like military, gasmasks, guns and mechs form
WWII and Sci-Fi. They are definitely my comfort zones.

Q3. Why are you sketching?

I use sketchbooks for exercise and memories that I want to remain in my head. I screw up
a lot of the time. The line quality is always dead. So, I usually don’t want to show my
sketchbook. I really appreciate people who make their sketchbooks like art books.

Q4. Who is your favorite artist and why?

Just as a sketching person, I love Kim Jung Gi. If you don’t know about him,
you must check him out right now! He is awesome. I can’t find the right words to praise
his work.


Mohammad

Q1. How long do you spend on sketching each week?

Varies week to week depending on what work I have to do. If I’m starting on a new
project or idea, I’ll spend most of my time sketching anywhere from 5 to 10 hours. If I’m
well into a project, I may get in as little as 3 hours sketching because most of the focus
will go into the project.
Q2. What is your favorite motif? 

Sketchbooks are great to jot down quick ideas whether they’re bad or good. I’ll scribble
quick sketches or write words. It’s also great for taking visual notes on things around me
such as the body language of people.

Q3. Why are you sketching?

I use the sketchbook to exercise my weaknesses. This semester I wanted to work on ideas
and design so my book is filled with a lot of idea based drawings. Previous semesters it
was filled with lots of anatomy diagrams, people drawings in public, color sketches
and the like. It changes based on what I want to improve at.

Q4. Who is your favorite artist and why?

There are too many to name but John Singer Sargent for his mastery of the portrait and
Alexander McQueen for his boldness.

Sarah

Q1. How long do you spend on sketching each week?

It depends really. I’d have to say somewhere along the lines of 5 hours or more.
Nowadays, it’s around 3 hours or less due to schoolwork. Who would have thought I’d
sketch so little at art school?

Q2. What is your favorite motif? 

I have a fascination with drawing no faces, anything covered up to the extreme. The
human face doesn’t particularly interest me unless it’s not visible, you know? Mummies
especially, thanks to the Invisible Man. I love to over-pile on detail for almost every
drawing I do, lots of chaotic detailing calms me, simplifying things stresses me the
hell out. I’m also a real history and culture geek; anything that involves me digging
through hours and hours of history and new culture to draw makes me real excited.

Q3. Why are you sketching?

To get better obviously. It’s also the only way to really get my ideas down, figure out
what I’m good at, what I’m bad at, and really learn a lot about myself. I’d like to think a
sketchbook is here for personal growth. It doesn’t matter whether or not you mess up or
draw well; sketchbooks are there for trial and error. It’s real relaxing.

Q4. Who is your favorite artist and why?

I have a lot, but Mike Mignola was one of my favorites growing up. His great sense of
lighting and geometric shapes when it comes to character and environment designs is
ingenious.  It’s also extremely recognizable; you’ll know it’s Mignola’s stuff when you
see it. Trust me. And I love specific styles that really stand out. Also who doesn’t love good
old Hellboy?

-Manami-

Tuesday, November 18, 2014

Character Design Art Work

If you are a fan of video games, it is likely that you have either played, or at least heard of the well known third-person stealth series, Metal Gear Solid. If you are a fan of this specific franchise, you are probably aware of its' incredible artwork done by Yoji Shinkawa.


Yoji Shinkawa is Japanese art director in Kojima Production located in Japan. He is known for his character designs in the Metal Gear Solid series which show his dynamic and energetic brush strokes that have become a key component of his style. Yoji Shinkawa favors the use of Pentel’s Japanese calligraphy pens and correction pens in order to obtain his artistic style. Both of which are available in America. He was influenced to use calligraphy pens by Japanese animator and comic artist, Yoshikazu Yasuhiko, who also use brushes for drawing.

His execution of sketches has lead some to believe that he is only capable of achieving rough, or abstract drawings. However, Yoji Shinkawa is able to execute highly detailed and clean paintings, especially for mech designs.


Not only is he a talented illustrator, but he is also an experienced and diverse designer. Yoji Shinkawa is known
to create tangent models of his designs as well; instead of sketching them out beforehand, proving that he has multiple skills that are useful in the world of concept design.

His career started in 1994 at Konami Digital Entertainment in Japan and is still working for them. Other than the Metal Gear Solid series, he worked as a mech designer in the Zone of the Enders series, and a character designer in the Busou Shinki series. He is currently working on the newest installment to the Metal Great series, Metal Gear Solid V: The Phantom Pain.



- Manami -


Tuesday, November 11, 2014


Submissions and the Winners of the Halloween Selfie Contest  

Here's a look at some of the spectacular costumes created by Otis students during Halloween Week 2014!  We received some truly scary and fabulous entries. All of them are here. Stay tuned until the end to see the goriest winner!!
 Jin Seon (Jinny) Yun-
Lichtenstein's pop art character
Charles Carroll- Wayne & Garth
Brandon Y Jeon
Wenxi Zhu

 Soo Yeun Yi- Jigsaw
  Cindy Garcia

 Melissa Leimer
Inda (Indica) Kalivoda
Inda (Indica) Kalivoda
 Alex Sprague

 Luci Lenhoff- 1st Barbie Doll

Lisa Waggner



 Thai Ramar- Cruella De Vil
Zuleika Firpo


Steven Frost- Twilight Zone Selfie as Rod Serling


 Shakina Bell Martin- Based off Roy Lichtenstein paintings

 Jackie Wong- Boxtroll



 Jamie Guan- Agnes
 
 Jessica Yidi

  Megan Moberly- Deer


And now for our RUNNERS-UP


3. Hillary Griffin- Red Pyramid from Silent Hill 2






2. Molly Kathryn Womack- Titan (Attack on Titan)

1. Taylor McDaniel- Slasher Victim





 THE WINNER IS...

Valery Bubennova- Mother of Omen
  
We'll be emailing the Winner and Runners-Ups on their prizes!

- The folks at Ozine -